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Block Z in the 9.1

Posted: 14 Nov 2013, 18:53
by Jourde
Hi,

I use the 9.1 version (with source ...since 7.0).

I have a problem with Insert and Z Coord.

I add 2 insert : one at Z=0 with a hash (it's a door)

And i add another insert with z=10 (i don't use 3d view, it's just to be sure to view it) !

-> So i don't see the second Insert !

And if i use the 3D rotation, i can see that both inserts are here, but the second one is always hide by the first when i move the first !

Any idea ?

Best regards

E. Jourde

Re: Block Z in the 9.1

Posted: 29 Nov 2013, 16:48
by support
Hello,

The second insert is always hide by the first because CAD Import VCL always visualizes the entities in the order they are stored in TsgDXFConverter. If you added a new entity to the drawing, it might be overlapped or hidden by the previous entities in TsgDXFConverter (if they have the equal coordinates in X-Y plane) even when you use 3D rotation.

We'll consider the possible ways of solving this problem.


Mikhail.