Rotate all Entities (just entities)

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rafaellippert
Posts: 15
Joined: 12 May 2016, 18:00

Rotate all Entities (just entities)

Post by rafaellippert » 02 Dec 2019, 22:01

Hello,
I need rotate all entities, but the cadImage.Rotate change just parameter and the entities continue internally with your real data. In AutoCAD the Axis too rotate and this is not good for me.

I try to rotate each object, but it is very difficult to do this. Especially for the ARCs.

My only need is to rotate DXF 90 degrees, without changing the axes, but changing the entiades themselves.

Is there any easier way to do this?


Thanks,
Rafaellip

support
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Re: Rotate all Entities (just entities)

Post by support » 02 Dec 2019, 22:20

Hello Rafaellip,

The given topic was discussed earlier. Please read this: viewtopic.php?f=15&t=4666

Mikhail
Technical Support E-mail: support@cadsofttools.com
Chat support on Skype: cadsofttools.support

rafaellippert
Posts: 15
Joined: 12 May 2016, 18:00

Re: Rotate all Entities (just entities)

Post by rafaellippert » 02 Dec 2019, 22:44

support wrote:
02 Dec 2019, 22:20
Hello Rafaellip,

The given topic was discussed earlier. Please read this: viewtopic.php?f=15&t=4666

Mikhail
Thanks,
but It no contains ARCs, and they are the hardest part....

Thanks

support
Posts: 3271
Joined: 30 Mar 2005, 11:36
Contact:

Re: Rotate all Entities (just entities)

Post by support » 02 Dec 2019, 22:51

rafaellippert wrote:
02 Dec 2019, 22:44
support wrote:
02 Dec 2019, 22:20
Hello Rafaellip,

The given topic was discussed earlier. Please read this: viewtopic.php?f=15&t=4666

Mikhail
Thanks,
but It no contains ARCs, and they are the hardest part....

Thanks
What is the hardest part in case of ARCs? Recalculation of StartAngle and EndAngle? :?

Mikhail
Technical Support E-mail: support@cadsofttools.com
Chat support on Skype: cadsofttools.support

rafaellippert
Posts: 15
Joined: 12 May 2016, 18:00

Re: Rotate all Entities (just entities)

Post by rafaellippert » 02 Dec 2019, 22:58

Yes, Startangle and endangle.
There is a note about Extrusion as well.

Because I have arcs resulting from mirroring / flip (extrusion)

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